#3 Then Do The Boogie Woogie And You Turn Around And Thats What Its All About! (Read The Whole Thing!)

Nowadays, we’re used to well-thought-out products. We expect quality and value because, after all, companies and designers invested their time, money, and ideas into bringing these items to the shelves and, consequently, into our homes. The whole definition of product design is to solve our problems and satisfy specific needs that arise in a given market, but things happen and some strategies miss the mark entirely. And when people say that all things have a function and a purpose, they've probably never come across a vertical chess board or an enormous punchable Enter Key that certainly bends the limits of imagination.
"Welcome to Strangest Products," as the moderators write in the community description. Ever since its creation in 2017, the group has been steadily growing and sharing the weirdest findings they discover with everyone online. Scrolling through their feed and seeing objects that are light years away from their goal can be baffling. However, it’s also undeniably entertaining to see these creations and poke fun at their ridiculous designs. Heck, some may even make you stop and shout, "Take my money!" And you probably won’t be the only one.
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After all, good design isn’t easy, and creating something that has a purpose and is pleasant to interact with requires years of learning and experience in the field. To learn more about blunders in the product design world, we reached out to Mike Doell, an industrial designer and president of the Toronto-based studio Ross + Doell Inc. When asked about the poor design solutions we stumble upon these days, he told us that 'bad' is a relative term and often leads to never-ending conversations.
Doell pointed out several explanations for why products sometimes don’t turn out as expected. "A few reasons are low budgets, inexperience, super tight deadlines, and risk intolerance. This often leads to copying a successful product without fully understanding it or the thought process involved," he explained to Bored Panda. Moreover, when designers leave out or alter features and details, it can "adversely affect the product if you don't fully understand what you are copying."
But making ideas into reality is a lot harder than you’d think, something that often leads to bizarre gadgets being released into the wild. The industrial designer explained that they look strange to us because they were simply created at the wrong place and wrong time. "May not be appropriate for the target market," Doell added.
One key characteristic of odd products is feature creep. "Those responsible for new product development often pile on unnecessary features and visual details thinking they will add value," he said. This is also known as scope creep and refers to excessive features that usually make the product too complicated to use.
As David Bishop, a designer and researcher, explained in his LinkedIn post, to understand what feature creep means, you just have to visualize a universal remote control. "Can you understand what all those buttons do? Have you ever actually pressed any of those tiny ones hiding down at the bottom? I didn’t think so."
For a moment, just imagine how delightful it is to use things that are simple and intuitive. Good design requires creators to think about and understand others. While it doesn't come naturally for most, it certainly makes things better. Unfortunately, overcomplicated products are being forced on consumers these days, and the reason behind it is a simple one: competition.
"A product appears on the market. It gains a following and a dedicated user base. Those users want their beloved product to get even better, so they have ideas and requests for how it might be updated in version 2.0. At the same time, a competitor appears and perhaps even offers some of the very features users have been requesting," Bishop wrote, adding that the market often compares the two by their features. While most of us might believe that the most fully loaded product is immediately the superior one, that’s rarely the case.
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Interestingly, adding more features to the product can make designers believe they’re thinking about the user's needs and what they might need in any future situation. But "designing something that can be used in every imaginable situation usually means that it doesn’t work as well in more common situations."
Bishop pointed out that the best way to fight scope creep is to rethink simplicity. "In fact, simplicity is itself a feature—and one of the most powerful tools for making users more efficient, effective, and satisfied with a product. Don’t think of removing a function from a product as taking something away; think of it as adding simplicity."



















