Some video games have aspects that are totally nonsensical, utterly illogical, and pure "WHAT!?". What's your experience?
#1
I was playing ToTK yesterday (having beaten it many times before, I'm just joshoing around in Hyrule now, fighting, hunting, walking, etc) and wondered how Link fits all that stuff into his invisible, tiny pouch.
2points
#2
one word to say it all
M I N E C R A F T
bedrock edition
M I N E C R A F T
bedrock edition
1point
#3
The sims logic.
1point
#4
All of Minecraft's logic.
1point
#5
In shooter games, how does one bullet not in any way slow down players or cause them to eventually bleed out? I'm sure there are games out there that have these mechanics, but I find it stupid that I can still walk properly after tanking a bullet in the cranium
0points
#6
i was playing pokemon violet yesterday, and i was wondering how come the pokemon moves never hit any of the people? moves like muddy water, hydro pump, leaf storm, pin missile, and flame thrower are likely to also hit the trainers, and random passersby. yet the logic is that "its the pokemon they are aiming for, not the trainers" excuse me? i've seen the animation for muddy water in pokemon violet, and pokemon sword, how is it not hitting the trainer?
0points

