Most people can intuitively tell whether a product is well-designed, even if they might not be be able to articulate it very well. Usually, if something’s designed poorly, there’s just ‘something off.’ It might be an unergonomic design, an imbalance focus on aesthetics over function, or something else entirely.
#22 Had A Gap Between Our Kitchen Cupboards And Larder Unit, Put A Skadis Board On Some Drawer Runners To Make A Pull-Out Knife Rack/Spice Rack

During a previous interview, Tim Antoniuk, a design specialist from the University of Alberta, explained to Bored Panda the first impressions really matter in the world of design.
Tim Antoniuk, from the University of Alberta, explained to Bored Panda during an earlier interview that people can intuitively tell if something is designed well or poorly. First impressions really do matter when it comes to design. And as the world continues to rapidly change and evolve around us, we come to realize that some designs aren’t as timeless as we previously thought. However, furniture tends to be more ubiquitous.
“As new layers get added into our lives, things naturally have an evolutionary cycle. This is different from furniture which naturally can be more ubiquitous and designed to fit the human body,” Antoniuk told Bored Panda earlier.
Our personal tastes muddy the waters a little bit, meaning it’s sometimes difficult to distinguish between what’s a quality design and what’s a subjective preference.
#28 A Most Basic Hack, But Some Amazon Hairpin Legs On My Kallax Really Brings It To Life

"The gray area comes in when people start to talk about taste and about degrees of aesthetic. I may love the design of Bauhaus furniture, for example, while somebody may feel that it is too cold and void of personality,” the design expert pointed out.
“Not unlike great art, I believe that much of what came from this era is ‘great design,’ in part because it represents an era and a philosophy. When we start to mix in discussions of taste and preference, that is where the gray areas of good and bad design get blurred.”









